Vileplume
- Card number
- #45 of 146
- Rarity
- Rare
- Series
- Diamond & Pearl series
Card details
- Illustrator
- Kagemaru Himeno
- HP
- 120 HP
- Stage
- Stage2
- Regulation
- Unknown
- Category
- Pokemon
- Pokemon species
- Vileplume
- Set release
- Aug 1, 2008
- Catalog data updated
- Nov 14, 2025
- TCG Online code
- LA
Available variants
Set breakdown
Card gameplay
- Types
- Grass
- Evolves from
- Gloom
- Retreat Cost
- 2
Abilities
Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
Attacks
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.
Weaknesses
Legalities
Market Prices
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Cardmarket details
What these prices mean
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Avg 1/7/30 are average sale prices over the last 1, 7, or 30 days.
Low is the cheapest currently available listing, so it can be much lower than recent sales.