Shizurow Pokemon card artwork
Pokemon TCG artist

Shizurow Pokemon cards

Shizurow is a Pokemon TCG illustrator and 3D CG designer whose card work began in EX Crystal Guardians and became important across LV.X and EX-era cards.

81 cards found

Shizurow is a classic name for collectors who follow the transition from mid-2000s Pokemon TCG illustration into more polished 3D CG card art. Bulbapedia notes that Shizurow first illustrations appeared in EX Crystal Guardians, including cards such as Crystal Beach, Memory Berry, Delcatty ex, Jirachi ex and Sceptile ex delta. The Art of Pokemon adds professional context, describing Shizurow as a 3D CG designer who graduated from the department of Japanese art at Kyoto Seika University, worked at several game production companies and then became freelance.

Classic 3D CG cards from EX, LV.X and EX eras

In PKMN Collectors data, Shizurow appears on 81 cards: 71 Pokemon cards and 10 Trainer cards. Local examples include Reshiram-EX, Kyurem-EX, Zekrom-EX, Mewtwo-EX, Darkrai-EX, Shaymin-EX, Regigigas-EX, Entei-EX, Kyogre-EX, Raikou-EX, Groudon-EX, Tornadus-EX, Machamp and Spiritomb. The rarity profile is especially telling: many Rare Holo LV.X cards, rares and EX-era pieces sit at the center of the catalog.

That gives Shizurow a very specific collector identity. This is not an artist page built mainly from modern illustration rares or cute commons. It is a page for high-impact older mechanics, big Pokemon forms and the kind of CG presentation that helped define LV.X and EX collecting. The work often presents Pokemon as strong, product-ready focal points, with clear posing and a finish that suited premium cards of the era.

For collectors, Shizurow is valuable because the cards carry set history. A binder page can quickly move from EX Crystal Guardians and Diamond and Pearl to Black and White era EX cards, showing how TCG visual language evolved around power cards. If your collection pays attention to era, rarity and illustrator credit at the same time, Shizurow is a name worth separating from the broader pool of 3D artists.